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Any to Replicate the Spread Rune Effect?

Posted: Tue May 22, 2018 10:56 am
by fr blood
Hellow everybody, all is said in the title I would like to find a way to make my custom "Spread Rune" like powerup allowing the player to shoot 5 projectiles instead of one when he has the weapon and that without having to edit everysingle weapon actor by making check if the powerup is present.

So is such a thing in the current Zandronum ? Thank you for the help.

Re: Any to Replicate the Spread Rune Effect?

Posted: Tue May 22, 2018 4:58 pm
by Empyre
Look inside the latest skulltag_content to see how runes are done there. The runes must be hard-coded into Zandronum, or the DECORATE for the runes wouldn't work.

Oh, reading your post again, I see that you want it to shoot 5 projectiles instead of the 3 that Spread does. That is either impossible, or beyond my knowledge. If you really want 5 instead of 3, you might have to do it the hard way, building it into every weapon like you mentioned.