Any to Replicate the Spread Rune Effect?

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fr blood
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Any to Replicate the Spread Rune Effect?

#1

Post by fr blood » Tue May 22, 2018 10:56 am

Hellow everybody, all is said in the title I would like to find a way to make my custom "Spread Rune" like powerup allowing the player to shoot 5 projectiles instead of one when he has the weapon and that without having to edit everysingle weapon actor by making check if the powerup is present.

So is such a thing in the current Zandronum ? Thank you for the help.

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Empyre
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Re: Any to Replicate the Spread Rune Effect?

#2

Post by Empyre » Tue May 22, 2018 4:58 pm

Look inside the latest skulltag_content to see how runes are done there. The runes must be hard-coded into Zandronum, or the DECORATE for the runes wouldn't work.

Oh, reading your post again, I see that you want it to shoot 5 projectiles instead of the 3 that Spread does. That is either impossible, or beyond my knowledge. If you really want 5 instead of 3, you might have to do it the hard way, building it into every weapon like you mentioned.
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