[ACS] HUB System
Posted: Thu Nov 23, 2017 2:31 pm
Hello, i need a HUB System, but i know how to run script if client connects to server.
But, how to make a HUB System, if are 6 players connected, script starts (Countdown).
How to make it?
Like MC Minigame HUB System (Waiting for players), not all, principe are on, if 16 players are connected, it starts a Countdown, a Countdown starts map + Vote system for maps. :)
But, how to make a HUB System, if are 6 players connected, script starts (Countdown).
How to make it?
Like MC Minigame HUB System (Waiting for players), not all, principe are on, if 16 players are connected, it starts a Countdown, a Countdown starts map + Vote system for maps. :)