Hello hello!
I have been creating a new character for my mod and stumbled on this little issue:
In the image seen below, the "model"/spawnable actor on the left is how it is supposed to look.
Meanwhile, me (or any other player playing as the character) looks different in terms of its colors.
The problem is: as you can see, the model on the left has a nice shade of black, while on the right; it has a more dark-green-ish tint (which is also visible on the front)
Any idea what may be the issue/what could potentially fix this issue?
Spoiler: Here's the actor code: (Open)Actor Stiglitz : PlayerPawn
{
Mass 400
Player.SoundClass "Stiglitz"
Player.DisplayName "Stiglitz"
Player.ForwardMove 1.0
Player.SideMove 1.0
Player.ColorRange 112, 127
Player.StartItem "MP40", 1
Player.StartItem "MP40Reload", 30
Player.StartItem "Clip3", 400
Player.StartItem "GasGun", 1
Player.StartItem "GasBombs", 10
Player.StartItem "IsHuman", 1
Player.StartItem "Screamer", 0
DamageFactor "GhostTrap", 0.0
Damagefactor "normal", 0.9
Damagefactor "Sentinel", 0.0
Damagefactor "MechPewPews", 0.0
Damagefactor "MacheteSlicerino", 0.0
scale 1.1
PainChance 256
LimitedToTeam 0
+NOSKIN
+NOICEDEATH
+NODAMAGETHRUST
+GHOST
+QUICKTORETALIATE
States