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Server Crash with Chillax + OPWeapons

Posted: Mon Jan 30, 2017 1:52 am
by Empyre
When I load Chllax and OPWeapons on a server, it crashes as soon as a player joins on any of the following maps: 1, 5, 6, 8, 9, 10, 11, 13, 14, 21, 23, 24, 25, 26, 27, 28, 29, 30, 31, 33, 34, 35, 38, 39, 40, 41, 42, 47. Probably if we can fix it for map01, it will fix all of them. All of the maps work just fine with OPWeapons in single-player.

Obviously, it wouldn't be appropriate for me to edit Chillax, but I am hoping that a fix would only require a minor change to my OPWeapons. Can anybody figure out what is going wrong? Is a tracker ticket needed?

Re: Server Crash with Chillax + OPWeapons

Posted: Mon Jan 30, 2017 3:03 am
by Ænima
logs?

Re: Server Crash with Chillax + OPWeapons

Posted: Mon Jan 30, 2017 6:01 am
by Empyre
Did you mean the crash log? I am attaching the crash log for when I join the server on map01.

If you mean the server log showing what is in the console, I am unable to find a setting for making a log file in Doomseeker. Here is all the log says after I start the log from the server console:

Code: Select all

[23:45:47] Log started: test_server___2017_01_29-23_45_47.log, Sun Jan 29 23:45:47 2017
[23:46:04] Connect (v2.1.2): 127.0.0.1:10667

Re: Server Crash with Chillax + OPWeapons

Posted: Fri Feb 03, 2017 7:16 pm
by Empyre
It turns out that the problem is gone in the 3.0 beta.