Is there a way to change an actor height in ASC? I see a get method for APROP_Height, but not a set method.
I was hoping to make a monster that would occasionally crouch, similar to the player.
[ACS] Change actor height
- Monsterovich
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[ACS] Re: Change actor height
Wait for 2.7.1, bitch. (c)
- fr blood
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[ACS] Re: Change actor height
A combination between SetActorPosition and GetActorZ.
- SwordGrunt
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[ACS] Re: Change actor height
He means changing the actual height property (collision box), not the actor's world Z position.fr blood wrote:A combination between SetActorPosition and GetActorZ.
You can't do this on the current official Zandronum version, only from 3.0 onwards, where SetActorProperty can use the height property.
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[ACS] Re: Change actor height
Alright. Thanks, guys.
- fr blood
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[ACS] Re: Change actor height
My bad, he is right, you must wait for Zand 3.0 or try it out on the current Zdoom/GZDoom versions.