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"nextmap" do "restart map" in Hexen... (deathmatch pack)

Posted: Sun Jul 05, 2015 9:52 pm
by Manhs
Hello, i have made a pack of deathmatch maps I have found on doomworld, so i modified just the number of the map (map01 => map12 by exemple),
but when i finish map08 (by exemple), it restarts the map....
It's the same with my pack of Heretic dm maps, when e1m8 is finished, it restarts at e1m1...is there a way to continue to map09 and e2m1 ?
It's just, only for the stand i do in some videogames festival..... :)

RE: "nextmap" do "restart map" in Hexen... (deathmatch pack)

Posted: Sun Jul 05, 2015 10:09 pm
by Cruduxy
http://zdoom.org/wiki/MAPINFO
http://zdoom.org/wiki/MAPINFO/Map_definition

Just need the second link. Even the examples near its end should be enough. Although you might need to check if your wad has a mapinfo already. If not make sure you use heretic\hexen default mapinfo or maps will have weird sky\ambience sounds.

RE: "nextmap" do "restart map" in Hexen... (deathmatch pack)

Posted: Sun Jul 05, 2015 10:26 pm
by Manhs
Ah thank you very much! :smile:

EDIT: Ah, with the online, when i use playlist, it works, it's easier, good! :)