Hi there!
Since the recent update for Zandro 2.0 has been out for a little while, I've come to notice that a certain actor property doesn't really function as it did in 1.3 : weapon.kickback.
Is this prop disabled or perhaps replaced in a different formulation? In 1.3, it causes the weapon to knock targets back for a certain distance (as the name suggests...). In 2.0, there's no kickback at all. Any idea's on this?
Thanks for the help in advance! Highly appreciated.
Weapon.kickback disabled/removed in 2.0?
RE: Weapon.kickback disabled/removed in 2.0?
I suppose there is no solution to this matter.
Though if anyone does, it would be most welcome.
Though if anyone does, it would be most welcome.

- -Jes-
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RE: Weapon.kickback disabled/removed in 2.0?
It hasn't changed at all in my experience.
RE: Weapon.kickback disabled/removed in 2.0?
Well. It used to work in my case then. I added a knockback effect to an existing class so it could protect teammates better. It isn't working ever since 2.0 came out.-Jes- wrote: It hasn't changed at all in my experience.
Weapon.kickback 50
It is used/formulated as mentioned above, right? Atleast, that's what it was when it used to work as a testing result.
