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We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 6:21 am
by Tosen
Me and I and several others would like voxels implemented ASAP THEY ARE SO FCKIN AWESOME OH MY GOD PLEASE IMPLEMENT THEM WHO CARES ABOUT THE BUGS IN ZD WE WANT VOXELS LOTS AND LOTS OF VOXELLLLSSSSS! PLEASE SUPPORT THIS THREAD AND BUY OUR 5 DOLLAR BOX OF USELESS SHIT!

BEHOLD THE AWESOMENESS OF VOXELS:
[spoiler]Image
Image[/spoiler]

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 6:22 am
by Keo
I support this no matter how retardedly written this is

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 6:25 am
by Slyfox
Sure! why not! voxels look cool i'll take 'em!

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 6:43 am
by Zeberpal
I assist it but there are some minuses about it though. Since voxels are much easier to make than polygon models, future wads might be crammed with voxel models.

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 6:52 am
by Catastrophe
.

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 8:08 am
by Medicris
Tosen wrote: [spoiler]Image
Image[/spoiler]
[spoiler]Image

WE NEEEEEED THESE[/spoiler]

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 8:47 am
by Dark-Assassin
Wasn't there already a topic about this?

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 10:23 am
by Springy
On the ZDoom forums yes. Please include them.

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 10:30 am
by Dark-Assassin
No, I mean either here or Skulltag. Plus I vaguely remembering something that wouldn't have these added. Possibly something like a large modification to the Software Render.

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 10:45 am
by Springy
I can't remember. I don't think it was posted on here, might have been on skulltag some time back.

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 11:30 am
by Wirtualnosc
If not for software, then at least for OGL, please. I support this.

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 11:35 am
by Dark-Assassin
The voxels were written for the software render for ZDoom. AFAIK GZDoom has 0 support for voxels. You'd be better off converting them to either md2 or md3.

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 12:16 pm
by Ivan
I support this, most handy for Zblood X :)

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 6:34 pm
by TerminusEst13
At the risk of sounding completely ignorant about the subject (which I am), doesn't Skulltag already support models in the hardware renderer? What's the difference between these voxel things and low-poly models?

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 6:47 pm
by Disguise

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 9:22 pm
by Zakken
Tosen wrote: PLEASE SUPPORT THIS THREAD AND BUY OUR 5 DOLLAR BOX OF USELESS SHIT!
Voxel 2012... Voxel 2012! Voxel 2012!!! VOXEL 2012!!!!!!!! VOOOXEEELLL TWENTY TWEEEELVE!!!!!!!!!!!!!!!!!!!

This would be great to have. Especially for a few specific mods...

RE: We want Voxels! Voxels are the future!

Posted: Wed Jul 11, 2012 9:36 pm
by President People
I support this, if it's feasible. Dark Forces uses voxels, doesn't it?

RE: We want Voxels! Voxels are the future!

Posted: Fri Jul 13, 2012 10:59 am
by ZzZombo

RE: We want Voxels! Voxels are the future!

Posted: Fri Jul 13, 2012 11:33 am
by Edward-san
Wow I didn't know coding that feature was so easy... please bitches go play chillax then we can discuss about this.

RE: We want Voxels! Voxels are the future!

Posted: Fri Jul 13, 2012 12:08 pm
by Hece
Well, I do accept voxel items and objects. Those are neat.
However there should never be voxel monsters, It would start to change Doom into something it is not.