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Get Damage via ACS?
Posted: Fri Dec 26, 2014 1:31 am
by false_chicken
Hello. I am currently making a shooting range type map and I was wondering if there was any way to get the damage done to an actor via ACS? (Like right after shooting them report the damage done). Thanks!
RE: Get Damage via ACS?
Posted: Fri Dec 26, 2014 3:20 am
by Watermelon
I think you'd have to store the health when the player spawns in an array somewhere, and then run an ACS script every time the player enters the pain state and then compare that damage to the previous health (and then set the health from that same script).
RE: Get Damage via ACS?
Posted: Fri Dec 26, 2014 3:29 am
by false_chicken
Thats what I was thinking. I was hoping there was a clean function I could use but I suppose that would have to do. Thanks!