Doom Builder 2 missing player start EdNums?
Posted: Mon Jul 09, 2012 11:26 pm
In my copy of Doom Builder 2, there are only 8 player starts max in the player start category (excluding Team starts etc). But I thought SkullTag/Zandro supported up to 16 separate starts? I'm guessing they were removed from the configs at some point between revisions, so my questions are this:
1. Does SkullTag/Zandro still support those extra starts or am I wrong and were they actually removed at some point?
2. What are the DoomEdNums for the extra starts if they are still useable? I'll simply add them back to the configs myself but I don't want to get the wrong numbers down.
1. Does SkullTag/Zandro still support those extra starts or am I wrong and were they actually removed at some point?
2. What are the DoomEdNums for the extra starts if they are still useable? I'll simply add them back to the configs myself but I don't want to get the wrong numbers down.