Does DB2 save texture offsets in 3D mode?
Posted: Mon Aug 04, 2014 5:03 pm
Well, the question is obvious. I have changed some texture offsets in Hexen format map. When I saved the map, and loaded it later, all the changes were gone.
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I think that happens if you change it in 3D view mode. This bug didn't happen in first DB2 releases, but Advanced 3d mode plugin and GZDB afterwards has it. Perhaphs you should contact MaxED himself via zdoom forums.Klofkac wrote: Well, the question is obvious. I have changed some texture offsets in Hexen format map. When I saved the map, and loaded it later, all the changes were gone.
More specifically, it happens when you use GZDoom Visual Mode in Doom Builder 2 when editing a map in non-UDMF format.Zeberpal wrote: I think that happens if you change it in 3D view mode.
This bug was fixed ages ago in GZDB.Zeberpal wrote:Perhaphs you should contact MaxED himself via zdoom forums.