Page 1 of 1
Moving Skybox Viewpoint
Posted: Sat Jul 26, 2014 12:29 am
by Fabysk
Is it possible to move the Skybox Viewpoint in game with Interpolation Points? I want to add in a new feature to Zand Band where the Skybox Viewpoint can move around and view different points of the stage/crowd instead of having to keep the viewpoint static.
RE: Moving Skybox Viewpoint
Posted: Sat Jul 26, 2014 12:48 am
by agaures
Through the use of ActorMover, yes.
I would highly suggest using the ZDoom wiki as much as possible to experiment with stuff you don't know. I learnt how to do this stuff solely using the wiki.
Edit:
And here's me messing around with SkyboxViewpoint using GetActorInput:
The [video] tag is deprecated, please use the [media] tag
RE: Moving Skybox Viewpoint
Posted: Sat Jul 26, 2014 2:18 am
by Ænima
Yeah I did this for the shitty "boat escort" mission in Mercs 1.9. It was a cool concept, I learned it from Gooberman's docking sequence in "Space Station Omega" back in like 2006. Be warned, it's very glitchy online. I highly recommend using a clientside script to activate the thing mover.
RE: Moving Skybox Viewpoint
Posted: Sat Jul 26, 2014 3:56 am
by Fabysk
Ænima wrote:
Be warned, it's very glitchy online. I highly recommend using a clientside script to activate the thing mover.
Zand Band is only for Single Player. Either way, I'll have to check that mod out to see how it works.