Seeking Doom Monster Replacer Help
Posted: Tue Jul 01, 2014 12:25 am
Hey there community, need a bit of help with Monster Replacing.
I need some help trying to find monster replacer mods. Im not talking about ones that are imbedded in other mods/mappacks like Real Guns Advanced 2, Complex Doom, etc; im talking about a pk3 or something that contains monster replacement data that I can use within mods or mappacks of my own choosing. For example: wanting to play Wrath of Cronos 1.7 Beta + Community Chest + A monster replacer. Been searching a LOT through Doomworld, ModBB, etc to find replacers. But I cant seem to find anything. Anyone know a place I can find some pk3 monster replacers for Doom/Doom2?
Now secondly, people have mentioned to other players that if you want your own replacer made, that you should use Realm667's Monster Bestiary. Which I did find and I was very happy to see all the ones I really wanted. But they are in Wad form and only used as a resource instead of implementing them as is when loaded into a game. With that being said, I am completely lost on how to use them. Does that mean I need to implement them into my own games through another way? Or do I need to make my own Mod just so I can use these Monsters from Realm667's Bestiary? And if so, how and what program?
Thanks for taking the time to help me. I really appreciate any comments, posts, or link that would help me figure this stuff out.
I need some help trying to find monster replacer mods. Im not talking about ones that are imbedded in other mods/mappacks like Real Guns Advanced 2, Complex Doom, etc; im talking about a pk3 or something that contains monster replacement data that I can use within mods or mappacks of my own choosing. For example: wanting to play Wrath of Cronos 1.7 Beta + Community Chest + A monster replacer. Been searching a LOT through Doomworld, ModBB, etc to find replacers. But I cant seem to find anything. Anyone know a place I can find some pk3 monster replacers for Doom/Doom2?
Now secondly, people have mentioned to other players that if you want your own replacer made, that you should use Realm667's Monster Bestiary. Which I did find and I was very happy to see all the ones I really wanted. But they are in Wad form and only used as a resource instead of implementing them as is when loaded into a game. With that being said, I am completely lost on how to use them. Does that mean I need to implement them into my own games through another way? Or do I need to make my own Mod just so I can use these Monsters from Realm667's Bestiary? And if so, how and what program?
Thanks for taking the time to help me. I really appreciate any comments, posts, or link that would help me figure this stuff out.