Small Images Spaz Out In Multiplayer
Posted: Tue Jun 17, 2014 7:24 am
A while back, my cousin and I did a multiplayer test for the upcoming update for Project 115. When buying perks, the icons spaz out, appearing around both screen (all the player screens).
When he bought a perk
[spoiler]
[/spoiler]
When I buy a perk (Quick Revive was active so the screen is red)
[spoiler]
[/spoiler]
In single player, it doesn't spaz out and follows what the HudMessage Script states.
Any ideas why it's causing this? This is the only major problem I have to fix. Multiplayer is not that stable when it comes to buying perks.
When he bought a perk
[spoiler]
[/spoiler]When I buy a perk (Quick Revive was active so the screen is red)
[spoiler]
[/spoiler]In single player, it doesn't spaz out and follows what the HudMessage Script states.
Code: Select all
//player 1
script 524 (void)
{
setfont("QR");
HudMessage(s:"a";
hudmsg_plain, 100, CR_green,0.00, 0.84, 9.0, 0.06, 0.1);
delay(3);
restart;
}
//player 2
script 525 (void)
{
setfont("QR");
HudMessage(s:"a";
hudmsg_plain, 101, CR_green,0.00, 0.84, 9.0, 0.06, 0.1);
delay(3);
restart;
}
...so on and so on with the other players...