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[Textures]Default Textures for Brainstorming in DB (Updated)

Posted: Thu Jan 02, 2014 11:32 pm
by BlackFish
Update 1: Now includes Horizontal and Vertical textures in various sizes for Doors/Panels and such.

Are you making a map but you don't know what textures you're using yet? Do you just want to flesh out your map without having to put up with !'s and startans everywhere? Inspired by UnreadED's blocks, I made textures meant for brainstorming purposes.

Preview
http://imgur.com/6vWPeh6
http://imgur.com/AwtUN3f

File
Filesmelt or Dropbox

What you get
10 Colors - Black, White, Blue, Cyan, Green, Orange, Purple, Red, Tan, and Yellow
Various sizes per color - 8, 16, 32, 64, 128, 256, and 512
A "Fuzz" and Solid texture per color for brainstorming sectors in odd shapes.
Door/Panel shapes per color in various sizes including
[spoiler]Vertical
64x72 - Vert 1
64x128 - Vert 2
16x48 - Vert 3
16x32 - Vert 4
16x24 - Vert 5
8x32 - Vert 6
8x16 - Vert 7

Horizontal
256x128 - Horz 1
128x64 - Horz 2
64x32 - Horz 3
64x16 - Horz 4
64x8 - Horz 5
128x96 - Horz 6
120x112 - Horz 7[/spoiler]


DB will automatically sort the textures by color since I used pk3 folders.

Enjoy!

RE: [Textures]Default Textures for Brainstorming in DB

Posted: Thu Jan 02, 2014 11:47 pm
by Ænima
Looks like Super Mario 3 and MM8BDM had a baby.


Might be useful for "drafting" purposes I suppose, like if you only have a general idea what color scheme you want but don't know what textures you want yet.