Wolfenstein Movement?
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Wolfenstein Movement?
I was curious.. is there a way to make walking movement the same as Wolfenstein 3D? Basically as soon as you let go of the 'move forward' key, you stop. In doom/hexen/ect you slow to a stop. I am currently working on a Wolfenstein remake (I know there is currently one made, but I'm doing it my own way) and I want to get it as close to the PC version as I can.
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RE: Wolfenstein Movement?
This is perfect! Thank you so much! The only thing I noticed was that the character is no longer animated when walking, its only stuck at frame PLAYA-, but I can deal with that. The only time this would be noticeable would be in multiplayer. The code works great and makes my project that much better! Again, thank you so much. I had an older version of the mod, but it was only a WAD file, using the Doom palette and mechanics. This new version has correct colors and is much closer to the original PC version of Wolfenstein 3D. I'll be uploading what I have so far once I redo all the maps I originally created (episodes 1 and 2). I used some files from the Wolfenstein TC pk3 file, but I'm remaking all the maps and enemies myself. There were certain things they did that I want to do differently and your pk3 helped a lot. I'll be adding a screen after the original Wolfenstein 3D credits that gives credit to the original TC creator and you for helping me out with this awesome code.
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RE: Wolfenstein Movement?
oh, I didn't notice that - fixed below
http://filesmelt.com/dl/wolfmove1.pk3
you still have the issue of no bobbing, but considering you're doing a wolf3d thing, that's probably what you want
edit: well apparently that was because of a misleading wiki page - fixed the wiki page too
edit2: this one has the bobbing - I'd recommend using that one, and having the weapons choose whether they bob or not
http://filesmelt.com/dl/wolfmove1.pk3
you still have the issue of no bobbing, but considering you're doing a wolf3d thing, that's probably what you want
edit: well apparently that was because of a misleading wiki page - fixed the wiki page too
edit2: this one has the bobbing - I'd recommend using that one, and having the weapons choose whether they bob or not
Last edited by Ijon Tichy on Sat Jun 23, 2012 8:10 am, edited 1 time in total.
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RE: Wolfenstein Movement?
This is awesome. Thank you so much again. I used what you posted before edit2. Weapons didnt bob in W3D and I don't want them to bob now. Thanks!