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Texture doesn't show up in map
Posted: Tue Oct 08, 2013 9:52 pm
by Fabysk
Finishing up my mod Project 115 for a beta release but there is one problem. I made custom textures for a printsprite script, but the texture doesn't show up as a texture. It only shows up with the printsprite script.
This is what I mean
In Doom Builder:
http://prntscr.com/1w4fon
In game:
http://prntscr.com/1w4gfi
Does anyone have solutions?
RE: Texture doesn't show up in map
Posted: Tue Oct 08, 2013 10:18 pm
by Ænima
If it's a WAD:
Is it between TX_START and TX_END?
If it's a PK3:
Is it in the /Textures/ subfolder?
RE: Texture doesn't show up in map
Posted: Tue Oct 08, 2013 10:25 pm
by Fabysk
http://prntscr.com/1w4nx8
It's a WAD file
Side note: All the textures but "CDR" show up
RE: Texture doesn't show up in map
Posted: Tue Oct 08, 2013 11:03 pm
by Ænima
Probably because you're using the old (not recommended) method of adding textures. You probably forgot to add "CDR" to PNAMES or TEXTURE1.
RE: Texture doesn't show up in map
Posted: Tue Oct 08, 2013 11:38 pm
by Fabysk
"CDR" is in PNAMES and TEXTURE1, if this is what you're refering to:
http://prntscr.com/1w52k3
http://prntscr.com/1w52vo
(Don't mind about "PH", it was dummy texture for a test, it's now removed)