Railgun freeze tag

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Good idea?

 
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Reaku
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Railgun freeze tag

#1

Post by Reaku » Wed Jun 20, 2012 6:49 pm

It's really what it says. You start with a railgun and have an infinite supply of ammo, and it works like instagib, but when you're shot, you freeze in place, and can not move, counting you as dead, leaving you in specator mode until someone unfreezes you, which they can do by standing next to you for a set number of seconds. when you're free, the old actor dies, leaving you able to respawn.

It's a mode I remembered playing back in my Q3A days, and it was fun.
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Mechadon
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RE: Railgun freeze tag

#2

Post by Mechadon » Wed Jun 20, 2012 8:35 pm

Sounds like it could be a lot of fun to me :D

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Ivan
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RE: Railgun freeze tag

#3

Post by Ivan » Wed Jun 20, 2012 8:47 pm

Hmm, sounds messy to implement but fun, regardless.
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Reaku
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RE: Railgun freeze tag

#4

Post by Reaku » Wed Jun 20, 2012 8:54 pm

Mechadon wrote: Sounds like it could be a lot of fun to me :D
Oh, it's indeed fun!
Ivan wrote: Hmm, sounds messy to implement but fun, regardless.
The scripting for this would be a nightmare to get right, but it's well worth the hell.
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Disguise
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RE: Railgun freeze tag

#5

Post by Disguise » Wed Jun 20, 2012 9:14 pm

Oh yeah, I remember playing Freeze Tag while I still active on Quake III.... Good ol' times. This would certainly be fun, if it's done right of course! :wink:
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RE: Railgun freeze tag

#6

Post by Ijon Tichy » Thu Jun 21, 2012 5:17 am

I'd do this if I cared enough, the ACS doesn't sound too terribly hard (the hard part would be detecting when players are nearby in a non-laggy way)

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