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Exporting old SkullTag Resources: Can't find certain things?

Posted: Sun Jun 17, 2012 5:39 pm
by Theshooter7
Hey,

I was in the process of gathering up skulltag textures used in WDI to incorporate them into the WDI pk3 so the mod is entirely compatible with Zandronum as a standalone mod (so no loading skulltag_data).

Problem is, I can't seem to find some of the textures. One example is ROCK19_2. I can find 19_1 and 19_3 in the /patches folder, but 19_2 in particular seems to be missing. Yet, Doom Builder 2 seems to load and read it just fine.

Am I missing something?

RE: Exporting old SkullTag Resources: Can't find certain things?

Posted: Sun Jun 17, 2012 5:43 pm
by Ivan
It's probably made with some patches combined in TEXTURES.

RE: Exporting old SkullTag Resources: Can't find certain things?

Posted: Sun Jun 17, 2012 5:44 pm
by Theshooter7
Ivan wrote: It's probably made with some patches combined in TEXTURES.
Forgot to mention I already checked that too. Sorry. :x
Decay wrote: I encountered similar errors. try this.
Thanks! Any ideas why they appear hidden?

RE: Exporting old SkullTag Resources: Can't find certain things?

Posted: Mon Jun 18, 2012 1:58 am
by Minigunner
There's also this.
However, I would recommend you credit Nick Baker (aka NiGHTMARE), as he created the majority of the Vanilla-like textures. A good portion of his textures can be found in the Realm667 Texture Stock and these ZDoom Forum threads*:
http://forum.zdoom.org/viewtopic.php?f=37&t=31139
http://forum.zdoom.org/viewtopic.php?f=37&t=27383
*These contain textures by other artists, myself included, as well.