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PowerMorph and crouching

Posted: Sun Jun 17, 2012 8:33 am
by ZzZombo
Why morphed players can't crouch? It's a bug or... ?

RE: PowerMorph and crouching

Posted: Sun Jun 17, 2012 8:35 am
by Konda
Not quite sure if it's a bug or it's intentional, but it is indeed stupid.

RE: PowerMorph and crouching

Posted: Sun Jun 17, 2012 9:29 am
by Ivan
Morphing has way too many bugs, that's quite small in comparison. It really shouldn't be used in mods besides the obvious "turn to critter" ability it has.

RE: PowerMorph and crouching

Posted: Sun Jun 17, 2012 9:39 am
by Konda
Ivan wrote: Morphing has way too many bugs, that's quite small in comparison. It really shouldn't be used in mods besides the obvious "turn to critter" ability it has.
Unless you're determined to go through a complete mindfuck trying to fix all the problems you may have (AOW2 devs managed to fix most of it, although there are some network-related bugs that occur every now and then).

I'd like to recommend you to use a combination of Powerup givers, SetPlayerProperty, and SetActorProperty (Edit: Nevermind, use SetActorProperty to change player speeds too, but read the wiki page regarding the APROP_SPEED parameter carefully). SetActorProperty and SetPlayerProperty work in Decorate too. And don't mind the "(deprecated)" tags, Skulltag is outdated comparing to ZDoom so all those deprecated parameters should work.

That goes unless you'd like to change some player properties that are not affected by these functions (mass, radius, height, stuff like that)

RE: PowerMorph and crouching

Posted: Sun Jun 17, 2012 3:47 pm
by ZzZombo
I asked because I heard somewhere that this bug (I'm pretty sure it's a bug) was reported and fixed in 1.0a dev version but can't remeber where.

[UPD] http://zandronum.com/tracker/view.php?id=888 -- epic bug number is mine! :razz: :razz: :razz: