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No random damage in A_FireBullets

Posted: Thu May 09, 2013 5:28 am
by rico345
Is there a way to blocking random damage in A_FireBullets?
Zandronum doesn' support no random flag..

RE: No random damage in A_FireBullets

Posted: Thu May 09, 2013 5:37 am
by Nugetti
The latest beta supports this.

Example line here:

Code: Select all

AK47 B 2 Bright A_FireBullets(2.0, 2.0, -1, 29, "BulletPuff", FBF_NORANDOM | FBF_USEAMMO)

RE: No random damage in A_FireBullets

Posted: Mon May 13, 2013 9:23 am
by Lollipop
Then lets just wait for the next stable release :)

RE: No random damage in A_FireBullets

Posted: Mon May 13, 2013 11:08 am
by rico345
Nugetti wrote: The latest beta supports this.

Example line here:

Code: Select all

AK47 B 2 Bright A_FireBullets(2.0, 2.0, -1, 29, "BulletPuff", FBF_NORANDOM | FBF_USEAMMO)

Thanks dude!