Sector_Setcolor doesn´t work online on clientside
Posted: Wed May 01, 2013 8:24 pm
So I was trying to do an effect when a player was dead by a specific monster, and only he would see the map with different color, so i did something like that
script x (void) clientside
{
if(ConsolePlayerNumber() != PlayerNumber()) Terminate;
Sector_Setcolor(14,0,133,0);
}
But the problem is sector_setcolor doesn´t work online =/
Is there a way to do it work?
script x (void) clientside
{
if(ConsolePlayerNumber() != PlayerNumber()) Terminate;
Sector_Setcolor(14,0,133,0);
}
But the problem is sector_setcolor doesn´t work online =/
Is there a way to do it work?