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Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 4:25 pm
by SassPD22
DECORATE Script
actor Helicopter 14166
{
Height 160
Radius 160
+SOLID
States
{
Spawn:
HELI A -1
LOOP
}
}

Images in question

on Doom builder 2
Image
On Zandronum
Image

Help?

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 5:23 pm
by Qent
Is your DECORATE in a different file from your map?

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 6:30 pm
by SassPD22
umm... it's in .txt. but i don't get the question.

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 6:51 pm
by Krispy
He's asking if it's in the same wad file.

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 7:05 pm
by SassPD22
Yes, it's in the same wad.

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 7:16 pm
by Cruduxy
Is the lump called exactly decorate and its placed at start instead of inside sprite markers etc?

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 7:19 pm
by SassPD22
Yes
and no.
Though, i don't know how to move files in slade

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 7:28 pm
by Cruduxy
Highlight them and ctrl+up or down to move them.. highlight a big chunk of lumps to move them instead of one to save time (you want one to become last..highlight all others and press ctrl+up.. now its in bottom) etc

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 7:31 pm
by SassPD22
well, i putted it at the start but now it doesn't detect the sprite.
is there something wrong?

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 7:40 pm
by Cruduxy
Ok this is last thing that comes to my mind.. are your sprites between an SS_Start and SS_End markers?

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 7:43 pm
by SassPD22
they are now

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 7:44 pm
by Cruduxy
Tested it??

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 7:46 pm
by SassPD22
wait, i read something on the zandronum start. something about invalid data about the textures?

EDIT: It said "Invalid data encountered for texture sass.wad" Sorry, it passes so fast.
Also yes, i tested it but it still gives me that error sprite.

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Tue Apr 09, 2013 9:43 pm
by Ijon Tichy
post da wad

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Wed Apr 10, 2013 2:05 pm
by SassPD22

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Wed Apr 10, 2013 7:24 pm
by Krispy

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Wed Apr 10, 2013 8:01 pm
by one_Two
Heh nice wad, quite amateurish but I like it, I got stuck in a sand bit in map07 btw. (I know this thread wasn't made for critiques but w.e)

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Thu Apr 11, 2013 2:57 am
by -Jes-
You have 2 decorate lumps, one of which is inside the sprite markers (ss_start, ss_end).

Cutpaste the heli actor from the decorate inside the sprite markers into the second one, then delete the former.

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Thu Apr 11, 2013 12:58 pm
by SassPD22
It froze at map09

RE: Custom Decorate appears on Doom Builder but not on zandronum

Posted: Thu Apr 11, 2013 4:03 pm
by Krispy
Umm, did you miss the link I posted? Problem solved, if I'm not mistaken. But yeah it's good to clean up your file.