Page 1 of 2
Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 4:25 pm
by SassPD22
DECORATE Script
actor Helicopter 14166
{
Height 160
Radius 160
+SOLID
States
{
Spawn:
HELI A -1
LOOP
}
}
Images in question
on Doom builder 2

On Zandronum
Help?
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 5:23 pm
by Qent
Is your DECORATE in a different file from your map?
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 6:30 pm
by SassPD22
umm... it's in .txt. but i don't get the question.
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 6:51 pm
by Krispy
He's asking if it's in the same wad file.
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 7:05 pm
by SassPD22
Yes, it's in the same wad.
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 7:16 pm
by Cruduxy
Is the lump called exactly decorate and its placed at start instead of inside sprite markers etc?
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 7:19 pm
by SassPD22
Yes
and no.
Though, i don't know how to move files in slade
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 7:28 pm
by Cruduxy
Highlight them and ctrl+up or down to move them.. highlight a big chunk of lumps to move them instead of one to save time (you want one to become last..highlight all others and press ctrl+up.. now its in bottom) etc
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 7:31 pm
by SassPD22
well, i putted it at the start but now it doesn't detect the sprite.
is there something wrong?
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 7:40 pm
by Cruduxy
Ok this is last thing that comes to my mind.. are your sprites between an SS_Start and SS_End markers?
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 7:43 pm
by SassPD22
they are now
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 7:44 pm
by Cruduxy
Tested it??
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 7:46 pm
by SassPD22
wait, i read something on the zandronum start. something about invalid data about the textures?
EDIT: It said "Invalid data encountered for texture sass.wad" Sorry, it passes so fast.
Also yes, i tested it but it still gives me that error sprite.
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Tue Apr 09, 2013 9:43 pm
by Ijon Tichy
post da wad
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Wed Apr 10, 2013 2:05 pm
by SassPD22
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Wed Apr 10, 2013 7:24 pm
by Krispy
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Wed Apr 10, 2013 8:01 pm
by one_Two
Heh nice wad, quite amateurish but I like it, I got stuck in a sand bit in map07 btw. (I know this thread wasn't made for critiques but w.e)
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Thu Apr 11, 2013 2:57 am
by -Jes-
You have 2 decorate lumps, one of which is inside the sprite markers (ss_start, ss_end).
Cutpaste the heli actor from the decorate inside the sprite markers into the second one, then delete the former.
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Thu Apr 11, 2013 12:58 pm
by SassPD22
It froze at map09
RE: Custom Decorate appears on Doom Builder but not on zandronum
Posted: Thu Apr 11, 2013 4:03 pm
by Krispy
Umm, did you miss the link I posted? Problem solved, if I'm not mistaken. But yeah it's good to clean up your file.