freeze the enemy

Discuss all aspects related to modding Zandronum here.
Post Reply
doomero
Forum Regular
Posts: 134
Joined: Tue Jun 05, 2012 3:45 am

freeze the enemy

#1

Post by doomero » Mon Apr 08, 2013 12:20 am

Well i am trying to create a subzero´s ice ball, and i used timefrezee for make a similar effect, the only problem when the powerup duration is so close to end, the afected actor start moving but a very slow speed, i want to prevent this, i mean give the powerup freeze, but when i take the powerup prevent the slow speed for a instant normal speed.

Lollipop
Zandrone
Posts: 1124
Joined: Tue Jul 24, 2012 10:34 am
Location: Denmark

RE: freeze the enemy

#2

Post by Lollipop » Wed Apr 10, 2013 3:31 pm

Im not totally sure about what you mean, but I think you mean the "flicker" at the powerup end, right?
in that case I think there is nothing that will help you, unless you remove the powerup before the "flicker" occurs and thereby makes the effect I think you want.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there

Ijon Tichy
Frequent Poster Miles card holder
Posts: 901
Joined: Mon Jun 04, 2012 5:07 am

RE: freeze the enemy

#3

Post by Ijon Tichy » Wed Apr 10, 2013 3:40 pm

lengthen duration of powerup by 10 seconds
TakeInventory the powerup at the time it should wear off

problem solved

Post Reply