Discuss all aspects related to modding Zandronum here.
-
Thomas
-
- Posts: 51
- Joined: Fri Jun 22, 2012 9:41 am
#1
Post
by Thomas » Tue Mar 12, 2013 1:28 am
For some special action in my mod I use GetPlayerInput, I want to keep track of the movement keys being pressed (bt_forward, bt_back, bt_moveleft, bt_moveright). And while this works fine offline, GetPlayerInput seems to return 0 online whenever I press one of those keys. Any idea what's causing this? Am I doing something wrong or is this a bug?
I'm using:
Code: Select all
GetPlayerInput (PlayerNumber(), INPUT_BUTTONS);
-
Theshooter7
- Forum Regular
- Posts: 262
- Joined: Wed Jun 06, 2012 2:15 am
#2
Post
by Theshooter7 » Tue Mar 12, 2013 1:43 am
Make sure the compat flag "Send Full Button Info" is enabled. Otherwise GetPlayerInput() doesn't work at all online without it.
-
Thomas
-
- Posts: 51
- Joined: Fri Jun 22, 2012 9:41 am
#3
Post
by Thomas » Tue Mar 12, 2013 2:30 am
Ah, well that's probably it. Well it does work when I press jump/crouch buttons. Anyway, thanks!
Last edited by
Thomas on Tue Mar 12, 2013 2:31 am, edited 1 time in total.
-
Ijon Tichy
- Frequent Poster Miles card holder
- Posts: 901
- Joined: Mon Jun 04, 2012 5:07 am
#4
Post
by Ijon Tichy » Tue Mar 12, 2013 2:35 am
also you can use -1 instead of PlayerNumber()