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Change amount of bobbing

Posted: Tue Jan 08, 2013 8:57 am
by bleson
Apparently the amount of bobbing can only be changed using CVARs. Is there a way to change it internally?

RE: Change amount of bobbing

Posted: Tue Jan 08, 2013 9:07 am
by agaures
Try using these

Weapon.BobRangeX
Weapon.BobRangeY
Weapon.BobSpeed
Weapon.BobStyle

Values for them can be found on the zdoom wiki.

RE: Change amount of bobbing

Posted: Tue Jan 08, 2013 9:12 am
by bleson
agaures wrote: Try using these

Weapon.BobRangeX
Weapon.BobRangeY
Weapon.BobSpeed
Weapon.BobStyle

Values for them can be found on the zdoom wiki.
Where do I use those?
I've seen it on the Wiki earlier, but I assumed it's only applied to weapons.

RE: Change amount of bobbing

Posted: Tue Jan 08, 2013 10:04 pm
by agaures
bleson wrote:
agaures wrote: Try using these

Weapon.BobRangeX
Weapon.BobRangeY
Weapon.BobSpeed
Weapon.BobStyle

Values for them can be found on the zdoom wiki.
Where do I use those?
I've seen it on the Wiki earlier, but I assumed it's only applied to weapons.
Yes they do apply to weapons. What other type of bobbing do you mean?

RE: Change amount of bobbing

Posted: Tue Jan 08, 2013 10:15 pm
by Llewellyn
agaures wrote: Yes they do apply to weapons. What other type of bobbing do you mean?
Movebob aka headbob.

RE: Change amount of bobbing

Posted: Tue Jan 08, 2013 10:39 pm
by Ivan
Those parameters do not exist in Zandronum.