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Lindef that blocks player only?
Posted: Wed Oct 17, 2012 1:01 am
by nightshade94
I'm editing using Skulltag(Doom in Hexen Format), and there doesn't appear to be anything I can use to make a linedef block the player only (I still want monsters and projectiles to go through.)
I came across "Line_SetBlocking", but it doesn't seem to work when I script it. I'm using Doom Builder 1 (I find it easier to use than DB2). Anyone know what to do?
RE: Lindef that blocks player only?
Posted: Wed Oct 17, 2012 3:11 am
by TheMisterCat
Use UDMF in the future. It has a line flag to block only players.
RE: Lindef that blocks player only?
Posted: Wed Oct 17, 2012 4:22 am
by nightshade94
Looks like Im using DB2 now. Thanks for the help though.
RE: Lindef that blocks player only?
Posted: Thu Nov 01, 2012 3:21 am
by Pottus
Hexen format does have support for this, but it's probably not in the config file this was also a problem during ST days.
RE: Lindef that blocks player only?
Posted: Thu Nov 01, 2012 8:12 am
by ZZYZX
Pottus wrote:
Hexen format does have support for this, but it's probably not in the config file this was also a problem during ST days.
Hexen format supports this using
Line_SetIdentification (usually put as line special) and
Line_SetBlocking (usually put in OPEN script).