DECORATE:
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ACTOR Flamethrower: DoomPlayer {
Player.WeaponSlot 1, Fist, Chainsaw
Player.WeaponSlot 2, Pistol
Player.WeaponSlot 3, Shotgun, SuperShotgun
Player.WeaponSlot 4, Chaingun, Flamethrower
Player.WeaponSlot 5, RocketLauncher
Player.WeaponSlot 6, PlasmaRifle
Player.WeaponSlot 7, BFG9000
ACTOR Flamethrower: Weapon {
Weapon.SelectionOrder 50
Weapon.AmmoUse 10
Weapon.AmmoGive 100
Weapon.AmmoType "Clip"
AttackSound "weapons/pistol"
}
States
{
Ready:
HSKL A 1 A_WeaponReady
Loop
Select:
HSKL E 1 A_Raise
Loop
Deselect:
HSKL E 1 A_Lower
Loop
Spawn:
SKLL A 1
Loop
Fire:
MISG B 3 A_FireCustomMissile("FatShot", 0.0, true, 0.0, -2.0, 0, 0.0)
Goto Ready
}
}
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gameinfo {
playerclasses = "Flamethrower"
}
Error message loading the mod:
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Tried to register class 'FlameThrower' more than once.
Execution could not continue.
Script error, "Flamethrower.pk3:decorate.txt" line 11:
"actor" is an unknown actor property