A question.

Discuss all aspects related to modding Zandronum here.
The Endertainer
 
Posts: 49
Joined: Thu Jun 28, 2012 12:25 pm
Location: Hell

RE: A question.

#41

Post by The Endertainer » Mon Mar 04, 2013 9:52 pm

I HAVE FOUND A SOLUTION. ITS ONLY BEEN SINCE 2012 THAT I FORGOT ABOUT THIS THREAD, HOWEVER I GOT IT.
Was as simple as putting playerpawn instead of playerclass. Another way is to simply call the gun "Pistol" and put replaces pistol.

And yeah. Now i have another problem that il discuss in another thread because this one has nothing to do with it. >_>
I swear everytime i make something theres always a hudge bug that i have to take care of.......
Last edited by The Endertainer on Mon Mar 04, 2013 9:54 pm, edited 1 time in total.

ZzZombo
Forum Regular
Posts: 323
Joined: Mon Jun 11, 2012 12:11 pm
Location: Ravenholm

RE: A question.

#42

Post by ZzZombo » Sat Mar 09, 2013 12:42 pm

-_-

Several guys stated that including me although I just asked if I got your code right (yes) ;|

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