Simulating Buddha mode.

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TerminusEst13
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Simulating Buddha mode.

#1

Post by TerminusEst13 » Tue Jul 24, 2012 12:30 am

So, Buddha mode. For those unfamiliar with it, it's a cheat where you have one indestructible hitpoint. You can get hit over and over or get hit point blank with a BFG, but you will always have at least 1 HP left.

Zandronum, unfortunately, doesn't have ZDoom's Buddha mode function just quite yet, so I'm curious if there's a way to simulate it.

Watermelon
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RE: Simulating Buddha mode.

#2

Post by Watermelon » Tue Jul 24, 2012 12:41 am

I wonder if you can just put your health to 100 and if it goes under, put it back up every tic?
Though if you get >100 dmg you'd die -- could set it to 10000 HP?

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infurnus
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RE: Simulating Buddha mode.

#3

Post by infurnus » Tue Jul 24, 2012 1:16 am

In the future, once Zandronum catches up to newer ZDoom revisions it will have this.

Llewellyn
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RE: Simulating Buddha mode.

#4

Post by Llewellyn » Tue Jul 24, 2012 1:23 am

TerminusEst13 wrote: So, Buddha mode. For those unfamiliar with it, it's a cheat where you have one indestructible hitpoint. You can get hit over and over or get hit point blank with a BFG, but you will always have at least 1 HP left.

Zandronum, unfortunately, doesn't have ZDoom's Buddha mode function just quite yet, so I'm curious if there's a way to simulate it.
I guess if you made your own hud and changed what value the health was you could just set the player's heath to like 80 bajillion and fake the 1health thing.

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