Discuss all aspects related to modding Zandronum here.
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Flaminglacier
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#1
Post
by Flaminglacier » Thu Jul 03, 2014 6:18 am
So I have a set of classes defined in decorate:
[spoiler]
Code: Select all
ACTOR GunSlinger : PlayerPawn
{
Speed 1
Health 70
Player.DisplayName "Guns linger"
}
ACTOR Fighter : PlayerPawn
{
Speed 0.7
Health 180
Player.DisplayName "Fighter"
}
ACTOR Magician : PlayerPawn
{
Speed 1
Health 65
Player.DisplayName "Magician"
}
ACTOR Ranger : PlayerPawn
{
Speed 3
Health 50
Player.DisplayName "Ranger"
}
[/spoiler]
and in my key config I have this set up:
Code: Select all
clearplayerclasses
addplayerclass Fighter
addplayerclass GunSlinger
addplayerclass Ranger
addplayerclass Magician
Whenever I start doom and create a new game, Zandronum crashes. Any idea why?
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Slim
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Contact:
#2
Post
by Slim » Thu Jul 03, 2014 8:06 am
Flaminglacier wrote:
So I have a set of classes defined in decorate:
[spoiler]
Code: Select all
ACTOR GunSlinger : PlayerPawn
{
Speed 1
Health 70
Player.DisplayName "Guns linger"
}
[/spoiler]
Not enough of an idea? A typo of "Gunslinger".
Last edited by
Slim on Thu Jul 03, 2014 8:07 am, edited 1 time in total.
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Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5Spoiler: Quotes (Open)5:54 PM - Slim: you're complaining about something so small that
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Vincent(PDP)
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#3
Post
by Vincent(PDP) » Thu Jul 03, 2014 11:46 am
Your classes doesn't have any states, niether do PlayerPawn.
Either add some states or change the inherit from PlayerPawn to DoomPlayer
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Vincent(PDP)
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#5
Post
by Vincent(PDP) » Sat Jul 05, 2014 10:47 am
You're welcome :P
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