Teleportation gun
-
Flaminglacier
- Posts: 65
- Joined: Thu Jun 21, 2012 9:28 pm
Teleportation gun
I was wondering if there was any possible way I could create a gun that teleports an enemy or another player to a target map spot. Is there any way I can create a gun that activates an acs script when the projectile hits a player with the player being shot as the script activator?
RE: Teleportation gun
http://zdoom.org/wiki/Custom_damage_types
Make a custom pain state in your player and monster actors that will teleport them.
Make a custom pain state in your player and monster actors that will teleport them.
Last edited by Ænima on Sun Jun 22, 2014 6:44 pm, edited 1 time in total.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

