Doom Builder turned on the Resentful Mode

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Zeberpal
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Doom Builder turned on the Resentful Mode

#1

Post by Zeberpal » Mon Jul 02, 2012 7:34 am

I recently got a problem with my Doom Builder, specifically when i'm attempting to test my map.

If I press TEST map button, without looking into map's script before it (F10) it launches test fine. But when i'm even just open script window, it always gives me this error below when i'm attempt to test after that.

Code: Select all

Couldn't find include file  "./core/redrum.acs"
./core/redrum.acs is located in ACS/ of pk3.

It started bitching when i changed gamemod resource file to a newer version. When this error finally made me mad, i changed the resource file back to the older version, but this stupidity now appeared with that resource too D:

Now I'm stuck and can't map anyhow :cry:

Is there any possibility to ignore errors when attempt to test?
I really hope Codeimp though about such a cases.
If no what could be the problem, how do you think? :sad:
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Dark-Assassin
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RE: Doom Builder turned on the Resentful Mode

#2

Post by Dark-Assassin » Mon Jul 02, 2012 8:05 am

Try using this.

Code: Select all

#include 'ACS/core/redrum.acs'
Last edited by Dark-Assassin on Mon Jul 02, 2012 8:05 am, edited 1 time in total.
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Zeberpal
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RE: Doom Builder turned on the Resentful Mode

#3

Post by Zeberpal » Mon Jul 02, 2012 8:54 am

No effect :(

Hmm, I think it's my buggy Doom Builder, I created dummy wad with the same compiled scripts ( since I though it's the path he can't find) and still no effect.
Last edited by Zeberpal on Mon Jul 02, 2012 9:06 am, edited 1 time in total.
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Theshooter7
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RE: Doom Builder turned on the Resentful Mode

#4

Post by Theshooter7 » Fri Jul 06, 2012 7:03 am

Here is what you need to do:

First off, make sure it's "#import ./core/redrum.acs", not #include.

Second, take the WDI sources, and find the ACC directory in your Doom Builder 2 folder.

Place the WDI sources in that folder with the same directory paths and everything. This should fix your problem. So for example, your ACC folder in your DB2 directory should list files like this:

[Folder] core
acc.exe
zcommon.acs
...
...

and inside the core folder, should be:
redrum.acs
...
...

etc.
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Zeberpal
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RE: Doom Builder turned on the Resentful Mode

#5

Post by Zeberpal » Fri Jul 06, 2012 1:07 pm

Thanks for reply.
At first I didn't found an "ACC" folder, however there were acc.exe and zcommon.acs in the DB2/compilers/skulltag folder, so i put CORE in there. No effect.
Then i created an ACC folder in DB2 folder, copied everything(icluding core) from compilers/skulltag to that folder. Same. dammit

[spoiler]Image[/spoiler]
Last edited by Zeberpal on Fri Jul 06, 2012 1:09 pm, edited 1 time in total.
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Theshooter7
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RE: Doom Builder turned on the Resentful Mode

#6

Post by Theshooter7 » Fri Jul 06, 2012 6:37 pm

Whoops, I made a bit of a mistake.

You should actually put the core folder (and its contents) in the directory with the map wad you are working on. Because #import reads from the wad's location, not ACC.
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Zeberpal
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RE: Doom Builder turned on the Resentful Mode

#7

Post by Zeberpal » Sat Jul 07, 2012 1:08 pm

Oh geez, I can't believe but it's working! Thaaanks1
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