3 questions
3 questions
1. Is it possible to set custom X- and Z- axis radius for oblect?
2. How can make decoration block bullets?
3. What is the filename of old Doom CS mod. It had all (or most) of the CS weapons and some Deatchmatch maps?
4. How to add maps to PK3?
2. How can make decoration block bullets?
3. What is the filename of old Doom CS mod. It had all (or most) of the CS weapons and some Deatchmatch maps?
4. How to add maps to PK3?
Last edited by Hece on Thu Jul 05, 2012 9:15 am, edited 1 time in total.
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RE: 3 questions
1. no
2. +SHOOTABLE and either (+NODAMAGE and +NOBLOOD) or +DORMANT
3. I have no idea
2. +SHOOTABLE and either (+NODAMAGE and +NOBLOOD) or +DORMANT
3. I have no idea
Last edited by Ijon Tichy on Thu Jul 05, 2012 8:13 am, edited 1 time in total.
RE: 3 questions
I know there is a way in the editors like slade or whatever but, http://code.google.com/p/unwad/ should convert to .pk3, which is a compressed folder I think.
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RE: 3 questions
oh I didn't see the fourth one - include the map in /maps, as a wad
RE: 3 questions
I added the fourth one after your first post :3Ijon Tichy wrote: oh I didn't see the fourth one - include the map in /maps, as a wad
But do I add them like map01.wad, map02.wad? or how?
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RE: 3 questions
And yeah you can add them as MAP01.wad and so on, but it can be custom names too.ZDoom Wiki wrote:Note that the file name and not the map label inside the WAD determines how the map is named in the game.
Last edited by Disguise on Thu Jul 05, 2012 2:41 pm, edited 1 time in total.
RE: 3 questions
Now I got it. Thanks!
But how do I change map name? I know that in MAPINFO but ZDoomwiki didn't tell me the line.
But how do I change map name? I know that in MAPINFO but ZDoomwiki didn't tell me the line.
Last edited by Hece on Fri Jul 06, 2012 7:56 am, edited 1 time in total.
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RE: 3 questions
a map definition is 'map <lumpname> "<nicename>"'
for example, 'map MAP01 "Entryway"'
also the name of the map wad is considered the lump name if it's in a pk3 - so DERPDERP.wad would be considered map DERPDERP, even if the marker says it's MAP32
for example, 'map MAP01 "Entryway"'
also the name of the map wad is considered the lump name if it's in a pk3 - so DERPDERP.wad would be considered map DERPDERP, even if the marker says it's MAP32