Im looking for a program that decompiles acs.
If anybody knows one that does anything related to this, please give so!
acs decompiler
RE: acs decompiler
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[15:53:14] balrog: one day, the original mm8bdm devteam from mfggu and i will meet in valhalla and we will be friendsCode: Select all
<ijon>well fuk
<ijon>guess I gotta suck dicks nowCode: Select all
(18:13:17)<Mayrine>i dont have to learnt anything about ACSRE: acs decompiler
It's out of date and doesn't support many newer specials, also I used it once and it seems to have problems with strings and arrays. It returns them as hex, IIRC.
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Doom64: Unabsolved: Doom64 + Diablo II
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Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: acs decompiler
http://forum.zdoom.org/viewtopic.php?f=3&t=37948
I'm not sure what Enjay was doing, but it sounds like it's been improved from whenever you used it.
I'm not sure what Enjay was doing, but it sounds like it's been improved from whenever you used it.
Code: Select all
[15:53:14] balrog: one day, the original mm8bdm devteam from mfggu and i will meet in valhalla and we will be friendsCode: Select all
<ijon>well fuk
<ijon>guess I gotta suck dicks nowCode: Select all
(18:13:17)<Mayrine>i dont have to learnt anything about ACS