ACs used to store data

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NachtIntellect
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ACs used to store data

#1

Post by NachtIntellect » Sat Feb 09, 2013 11:15 pm

I was wondering, is there an ACs script that is used to store data to an ini file?
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Catastrophe
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RE: ACs used to store data

#2

Post by Catastrophe » Sun Feb 10, 2013 12:17 am

You can do...

consolecommand("set <variablehere> <valuehere>"); //setting to 0 does nothing, btw
consolecommand("archivecvar <variablehere>");

Then check your ini...
Last edited by Catastrophe on Sun Feb 10, 2013 12:18 am, edited 1 time in total.

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NachtIntellect
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RE: ACs used to store data

#3

Post by NachtIntellect » Sun Feb 10, 2013 1:38 am

I am not sure if that was what I am looking for, I would actually have to ask the person who wanted me to ask this first and I actually feel pretty stupid about asking this, should I go into more detail of what sort of data that I would like to store?
Last edited by NachtIntellect on Sun Feb 10, 2013 1:42 am, edited 1 time in total.
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Catastrophe
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RE: ACs used to store data

#4

Post by Catastrophe » Sun Feb 10, 2013 1:52 am

Well if you want a solution, then always go in detail.

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NachtIntellect
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RE: ACs used to store data

#5

Post by NachtIntellect » Sun Feb 10, 2013 3:13 am

That is true, allright the system he uses is basically a ranking system that allows the players to level up, complete weapon challenges in a zombie mode that is activated Via a puke script (Aka Puke 500 1 1234567) if I can remember any other details i'll be sure to add them.
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