The only thing I want to do is to remove and than add a new player class with different weapons... zandronum constantly beats my face with crash logs about program termination. Even skulltag does so.
IMO I have tried everything.. +NOSKIN, inheritance from PlayerPawn and DoomPlayer, setting more than 1 class, messing up with safety copies, even dark magic from level 8 circle. Nothing worked...
The only reason it doesn't work is the fact that zandronum probably don't see the new player class.
HALP! 8U 8U 8U
DECORATE
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ACTOR doom2 : PlayerPawn Replaces DoomPlayer
{
+QUICKTORETALIATE
+SHOOTABLE
+SOLID
+ISMONSTER
-INVISIBLE
-INVULNERABLE
Speed 1
Health 100
Radius 16
Height 56
Mass 100
PainChance 255
Player.DisplayName "Marine"
Player.CrouchSprite "PLYC"
Player.StartItem "assaultrifle"
Player.StartItem "Fist"
Player.StartItem "Clip", 70
Player.StartItem "Rocket", 3
Player.ColorRange 112, 127
States
{
Spawn:
PLAY A -1
Loop
See:
PLAY ABCD 4
Loop
Missile:
PLAY E 12
Goto Spawn
Melee:
PLAY F 6 BRIGHT
Goto Missile
Pain:
PLAY G 4
PLAY G 4 A_Pain
Goto Spawn
Death:
PLAY H 0 A_PlayerSkinCheck("AltSkinDeath")
Death1:
PLAY H 10
PLAY I 10 A_PlayerScream
PLAY J 10 A_NoBlocking
PLAY KLM 10
PLAY N -1
Stop
XDeath:
PLAY O 0 A_PlayerSkinCheck("AltSkinXDeath")
XDeath1:
PLAY O 5
PLAY P 5 A_XScream
PLAY Q 5 A_NoBlocking
PLAY RSTUV 5
PLAY W -1
Stop
AltSkinDeath:
PLAY H 6
PLAY I 6 A_PlayerScream
PLAY JK 6
PLAY L 6 A_NoBlocking
PLAY MNO 6
PLAY P -1
Stop
AltSkinXDeath:
PLAY Q 5 A_PlayerScream
PLAY R 0 A_NoBlocking
PLAY R 5 A_SkullPop
PLAY STUVWX 5
PLAY Y -1
Stop
}
}
Code: Select all
clearplayerclasses
addplayerclass doom2
Code: Select all
GameInfo
{
PlayerClasses = "doom2"
}
Code: Select all
*** Fatal Error ***
Address not mapped to object (signal 11)
Address: 0x4
System: Linux 163-10 2.6.32-5-686 #1 SMP Sun Sep 23 09:49:36 UTC 2012 i686 GNU/Linux
GCC version: 4.4.5
Zandronum version 1.0 (Aug 19 2012)
Command line: /usr/games/zandronum/zandronum /home/ninja2000/Desktop/someweponz.wad
Wad 0: zandronum.pk3
Wad 1: DOOM2.WAD
Wad 2: skulltag_data.pk3
Wad 3: skulltag_actors.pk3
Wad 4: someweponz.wad
Current map: MAP01
viewx = 0
viewy = 0
viewz = 0
viewangle = 0
Executing: gdb --quiet --batch --command=gdb-respfile-rTBEvM --pid=8631