Giving a monster multiple attacks

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Lord_of_D:
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Giving a monster multiple attacks

#1

Post by Lord_of_D: » Thu Nov 29, 2012 8:34 pm

so im making a monsters wad which i'll release soon, but first than anything i want to give him multiple missile attacks but idk how. i've managed to code some stuff which kinda does that but still, i want to make something what makes him able of have different missiles attacks D:
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Combinebobnt
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RE: Giving a monster multiple attacks

#2

Post by Combinebobnt » Thu Nov 29, 2012 8:46 pm

Use jump statements in the missile state to go to other attack states.

http://zdoom.org/wiki/Action_functions#State_jumps

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Lord_of_D:
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RE: Giving a monster multiple attacks

#3

Post by Lord_of_D: » Thu Nov 29, 2012 9:21 pm

Combinebobnt wrote: Use jump statements in the missile state to go to other attack states.

http://zdoom.org/wiki/Action_functions#State_jumps
daaaaaamn, and i thougt that was for something else, thanks anyway. btw, do you know where i can get the CutmakMike resources? i need some of them like the test map and DecX, which i cant find a download link D:
Last edited by Lord_of_D: on Thu Nov 29, 2012 9:22 pm, edited 1 time in total.
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