[MAPPING] Texture with scale -1.

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Ravick007 2
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[MAPPING] Texture with scale -1.

#1

Post by Ravick007 2 » Sun Dec 15, 2024 5:24 pm

Hi there.

I'm making this map that should be Zandronum compatible. I use to have textures with scale -1 in GZDoom maps, but they seem to or be properly rendered in (Q)Zandronum:

Image

I just set the scale to -1 on the map editor. Am I using cale wrong, or is it a Zandronum's thing?

Thanks in advance. :)

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Ænima
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[MAPPING] Re: Texture with scale -1.

#2

Post by Ænima » Mon Dec 16, 2024 9:08 am

In theory it should work.

What are you trying to do? XY-flip the texture?
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Ravick007 2
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[MAPPING] Re: Texture with scale -1.

#3

Post by Ravick007 2 » Sat Dec 21, 2024 6:19 am

Yes. It usually works fine in GZDoom, but I keep getting this glitch when I run the maps in Zandronum.

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Ivan
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[MAPPING] Re: Texture with scale -1.

#4

Post by Ivan » Thu Dec 26, 2024 10:26 pm

The renderer isn't up-to-date to do the flip right.
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