Discuss all aspects related to modding Zandronum here.
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Ravick007 2
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#1
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by Ravick007 2 » Sun Dec 15, 2024 5:24 pm
Hi there.
I'm making this map that should be Zandronum compatible. I use to have textures with scale -1 in GZDoom maps, but they seem to or be properly rendered in (Q)Zandronum:
I just set the scale to -1 on the map editor. Am I using cale wrong, or is it a Zandronum's thing?
Thanks in advance. :)
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Ænima
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#2
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by Ænima » Mon Dec 16, 2024 9:08 am
In theory it should work.
What are you trying to do? XY-flip the texture?
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Ravick007 2
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#3
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by Ravick007 2 » Sat Dec 21, 2024 6:19 am
Yes. It usually works fine in GZDoom, but I keep getting this glitch when I run the maps in Zandronum.
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Ivan
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#4
Post
by Ivan » Thu Dec 26, 2024 10:26 pm
The renderer isn't up-to-date to do the flip right.