Doomseeker 1.5.2 is a bugfix release. Code: Select all
## [1.5.2]
### Added
- Wadseeker: will now verify file checksums when extracting them from
archives and when checksums are available.
- Zandronum: honor the game mode name presented by the game servers. (#4107)
### Changed
- Wadseeker: upgrade the LZMA SDK to version 25.01.
### Fixed
- Wadseeker: files weren't sometimes installed despite being downloaded
correctly because their filenames were compared case-sensitively, e.g.
`SHOTGUN.WAD` would be considered different from `shotgun.wad`.
- Wadseeker: try to recognize if the seek process begins with a direct
download URL and treat it as such instead of treating it like a HTML
webcrawl. Such URLs should no longer fail with the "No interesting content"
error message. (#4468)
- Wadseeker: consider the attachment name from HTTP `Content-Disposition` header
when matching if the download belongs to any of the seeked files. This allows
direct download URLs to be considered as "interesting content" when they are
done via the `Content-Disposition` method. (#4468)
- Odamex, Q-Zandronum, Zandronum: Fixed string decoding issues in Qt6. (#4442)
- Q-Zandronum, Zandronum: fix detection of game modes where the use of player
teams has been changed by a game mod. This fixes a case where servers hosting
such mods would resolve as `<ERROR>` after players joined the game. (#4571)
Doomseeker 1.5.2 is a bugfix release. Code: Select all
## [1.5.2]
### Added
- Wadseeker: will now verify file checksums when extracting them from
archives and when checksums are available.
- Zandronum: honor the game mode name presented by the game servers. (#4107)
### Changed
- Wadseeker: upgrade the LZMA SDK to version 25.01.
### Fixed
- Wadseeker: files weren't sometimes installed despite being downloaded
correctly because their filenames were compared case-sensitively, e.g.
`SHOTGUN.WAD` would be considered different from `shotgun.wad`.
- Wadseeker: try to recognize if the seek process begins with a direct
download URL and treat it as such instead of treating it like a HTML
webcrawl. Such URLs should no longer fail with the "No interesting content"
error message. (#4468)
- Wadseeker: consider the attachment name from HTTP `Content-Disposition` header
when matching if the download belongs to any of the seeked files. This allows
direct download URLs to be considered as "interesting content" when they are
done via the `Content-Disposition` method. (#4468)
- Odamex, Q-Zandronum, Zandronum: Fixed string decoding issues in Qt6. (#4442)
- Q-Zandronum, Zandronum: fix detection of game modes where the use of player
teams has been changed by a game mod. This fixes a case where servers hosting
such mods would resolve as `<ERROR>` after players joined the game. (#4571)
I know this is an old post from the old thread but I just wanted to echo this here.Catastrophe wrote: ↑Tue Jun 03, 2025 5:29 pmIf you need a data-point I sincerely think freeing up this license is in everyone's best interest and should be the primary goal.
Community events, socials, updating the website does not benefit the project as much as freeing up the license does. If we free up the license people can just make standalone games of their own mods, run their own communities, upload their game on popular platforms, and breathe life into this wasteland more than any of that stuff ever could.

I know this is an old post from the old thread but I just wanted to echo this here.Catastrophe wrote: ↑Tue Jun 03, 2025 5:29 pmIf you need a data-point I sincerely think freeing up this license is in everyone's best interest and should be the primary goal.
Community events, socials, updating the website does not benefit the project as much as freeing up the license does. If we free up the license people can just make standalone games of their own mods, run their own communities, upload their game on popular platforms, and breathe life into this wasteland more than any of that stuff ever could.

I still very much appreciate the gesture of doing this but the channel is only posting GZDoom VR mods, and nothing Zandronum. In my opinion it would be a good idea if you get access to the main Zandronum Youtube channel, give it a proper username, and upload Zandronum content on there. Then these can be posted in the Discord or the forums alongside other content creators that post Zandronum video's.]]>
I still very much appreciate the gesture of doing this but the channel is only posting GZDoom VR mods, and nothing Zandronum. In my opinion it would be a good idea if you get access to the main Zandronum Youtube channel, give it a proper username, and upload Zandronum content on there. Then these can be posted in the Discord or the forums alongside other content creators that post Zandronum video's.]]>
Ænima wrote: ↑Mon Nov 03, 2025 9:09 amGo ahead and google "Doom multiplayer". You have to go to the second page of results before you simply see "zandronum.com" with no text or description below it. So even people who do go out of their way to find us could still miss it. Even if you click the Doom Wiki link below it, Zandro isn't even mentioned until a single sentence about 3/4 of the way down the page.
Ænima wrote: ↑Mon Nov 03, 2025 9:09 amGo ahead and google "Doom multiplayer". You have to go to the second page of results before you simply see "zandronum.com" with no text or description below it. So even people who do go out of their way to find us could still miss it. Even if you click the Doom Wiki link below it, Zandro isn't even mentioned until a single sentence about 3/4 of the way down the page.