Functions: - When players die, they are automatically forced to spectate. - Players, that do not move for a set amount of time are forced to spectate. CVars: sv_spectateondeath - enables spectate forcing when a player dies. sv_afk_duration - amount of time player has to remain AFK before he is forced to spectate. sv_afk_flags - array of ways used to confirm player's AFK status. 1: Marks player as AFK if his velocity has been 0 for the set amount of time. 2: Marks player as AFK if no keyboard inputs have been detected for the set amount of time. Please note, that flags can be stacked (i. e. setting sv_afk_flags to 3 will result in flags 1 and 2 being applied). Also note that compat_clientssendfullbuttoninfo needs to be used with 3 and 2.