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IDProjectCategoryView StatusDate SubmittedLast Update
0000931Zandronum[All Projects] Bugpublic2012-07-23 00:542018-09-30 22:11
ReporterTosen 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target Version3.0Fixed in Version3.0 
Summary0000931: Dissapearing slopes in Open GL
DescriptionThis glitch was found in ZDWARS27, a map called Facing Worlds. In the Open GL renderer, flying far away from the 2 main buildings causes the slopes on them to become see through.
Steps To ReproduceJust go on ZDWARS map 27 and step back far enough and you will see the problem.
Additional InformationI cant seem to test it in Zandronum because some things inherit from Skulltags default resources.
Attached Filespng file icon Glitch1.png [^] (451,125 bytes) 2012-07-23 00:54
png file icon Glitch2.png [^] (415,515 bytes) 2012-07-23 00:55
png file icon Glitch3.png [^] (423,672 bytes) 2012-07-23 00:55

- Relationships
child of 0002172closedTorr Samaho Upgrade GZDoom base to 1.8.6 

-  Notes
User avatar (0004054)
ZzZombo (reporter)
2012-07-23 01:20

Then load skulltag_actors along with other WADs and get happy.
User avatar (0004055)
Dusk (developer)
2012-07-23 01:24

I think this is a problem inherent from GZDoom, slopes too steep go un-rendered like that. Not 100% sure though.
User avatar (0004057)
Torr Samaho (administrator)
2012-07-23 19:11

Is it any different in GZDoom 323? If not, is it different in the latest GZDoom version? If not, please report it over there.
User avatar (0004095)
Tosen (reporter)
2012-07-27 07:35

No, GZDoom323 provides the same error. I cannot seem to run it with the latest GZDoom revision 1.5.6 (I believe it is), it just keeps crashing.
User avatar (0004100)
Dusk (developer)
2012-07-27 10:49

Latest GZDoom is 1.6.0.
User avatar (0004287)
Tosen (reporter)
2012-08-06 16:12

Alright I have 2 updates to this situation:
1. This is seemingly fixed in 1.6.0 of GZdoom
2. In the software renderer of Skulltag (and also Zdoom 2.6.1, the latest one), the slopes have the same dissapearing effect except instead of being see through they take on the HOM effect.
User avatar (0004292)
Edward-san (developer)
2012-08-06 20:06

please report the second part in the zdoom forum with a minimal example wad.
User avatar (0004296)
Tosen (reporter)
2012-08-06 21:34

Reported on the Zdoom forums.
User avatar (0014334)
Edward-san (developer)
2016-02-06 10:24

It was fixed in zdoom r4220, as mentioned here. Does the last zandronum 3.0 beta fix your problems?
User avatar (0014371)
Ru5tK1ng (updater)
2016-02-06 18:06

I tried offline and online with the latest beta and the slopes didn't disappear.

Issue Community Support
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- Issue History
Date Modified Username Field Change
2012-07-23 00:54 Tosen New Issue
2012-07-23 00:54 Tosen File Added: Glitch1.png
2012-07-23 00:55 Tosen File Added: Glitch2.png
2012-07-23 00:55 Tosen File Added: Glitch3.png
2012-07-23 01:20 ZzZombo Note Added: 0004054
2012-07-23 01:24 Dusk Note Added: 0004055
2012-07-23 19:11 Torr Samaho Note Added: 0004057
2012-07-23 19:11 Torr Samaho Status new => feedback
2012-07-27 07:35 Tosen Note Added: 0004095
2012-07-27 07:35 Tosen Status feedback => new
2012-07-27 10:49 Dusk Note Added: 0004100
2012-07-27 10:50 Dusk Status new => feedback
2012-07-31 19:24 Torr Samaho Status feedback => acknowledged
2012-07-31 19:24 Torr Samaho Resolution open => waiting for zdoom
2012-08-06 16:12 Tosen Note Added: 0004287
2012-08-06 20:06 Edward-san Note Added: 0004292
2012-08-06 21:34 Tosen Note Added: 0004296
2016-02-06 10:24 Edward-san Note Added: 0014334
2016-02-06 10:24 Edward-san Assigned To => Torr Samaho
2016-02-06 10:24 Edward-san Status acknowledged => feedback
2016-02-06 10:24 Edward-san Resolution waiting for zdoom => open
2016-02-06 10:24 Edward-san Target Version => 3.0
2016-02-06 10:25 Edward-san Relationship added child of 0002172
2016-02-06 12:02 Edward-san Status feedback => needs testing
2016-02-06 18:06 Ru5tK1ng Note Added: 0014371
2016-02-06 18:07 Ru5tK1ng Status needs testing => resolved
2016-02-06 18:07 Ru5tK1ng Resolution open => fixed
2016-02-06 18:07 Ru5tK1ng Fixed in Version => 3.0
2018-09-30 22:11 Blzut3 Status resolved => closed






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