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IDProjectCategoryView StatusDate SubmittedLast Update
0000918Zandronum[All Projects] Suggestionpublic2012-07-12 23:272018-09-30 21:35
ReporterQent 
Assigned ToTorr Samaho 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS Version98/ME
Product Version98d 
Target Version1.3Fixed in Version1.3 
Summary0000918: callvote kickfromgame
DescriptionIt would function like a kick vote, but force the player to spectate instead of kicking.
Additional InformationCurrently kicking AFK players from the server is the best solution in Duel and Survival. It's not really appropriate because they won't get a backlog of what happens later in the server, and it automatically bans them for 10 minutes.
Attached Files

- Relationships
child of 0001420feedbackDusk Custom vote definitions, aka VOTEINFO 

-  Notes
User avatar (0004494)
DartPower (reporter)
2012-08-28 10:01

Agreed.
User avatar (0004505)
Balrog (reporter)
2012-08-29 13:05

This is a good idea, but "kickfromgame" is a very ambiguous name, and if whoever using it didn't read the wiki they might confuse it with callvote kick. Forcespec would be a better name.
User avatar (0004506)
Dusk (developer)
2012-08-29 15:39

"kickfromgame" would work better for consistency, however.
User avatar (0004507)
ZzZombo (reporter)
2012-08-29 16:51

create an alias as an compromise.
User avatar (0004509)
Qent (updater)
2012-08-29 20:13

How would that help? If they know that they have to create an alias then they must already know what "kickfromgame" means.
User avatar (0004512)
ZzZombo (reporter)
2012-08-30 03:05

Who are "they"? Developers? My message was targeted to them.
User avatar (0009679)
DevilHunter (reporter)
2014-06-22 18:26

Sorry for the bump and all, but.. Was anything done about this yet? it is sorta annoying for those without Rcon, and hunting down Server Admins.
User avatar (0010106)
AlexMax (developer)
2014-08-02 16:22

I called this feature "forcespec" when I implemented it in Odamex. I think that name sounds better than "kickfromgame".
User avatar (0010113)
Torr Samaho (administrator)
2014-08-03 12:39

I added a "forcespec" vote. Please test this binary to see if it works as intended and doesn't break anything. Note: There is no menu option for this, so you need to invoke the vote from the console.
User avatar (0010117)
Leonard (developer)
2014-08-03 17:28

The binary works fine.
The only thing is when the vote is succesful the spectate reason is "votekick" and if I try to vote forcespec myself it prints out "you cannot votekick yourself".
User avatar (0010154)
Dusk (developer)
2014-08-10 09:28

I am not fond of the name 'forcespec' as it is inconsistent with the kickfromgame command. Either the vote name or the server command should be renamed.
User avatar (0010155)
Torr Samaho (administrator)
2014-08-10 09:34

And the existing "kick" vote is not consistent with the kick command (the vote not only kicks, but also bans).

The name "forcespec" describes much better what the vote is doing than kickfromgame (and is consistent with the existing Odamex vote type), that's why I went for "forcespec". To restore consistency we could add an forcespec alias for the server command.

BTW: I reformulated the strings that where only referring to "kick" and added the code to 1.3.
User avatar (0010189)
Dusk (developer)
2014-08-12 19:05

Your analogy doesn't really work, the kick command is doing something else besides the kicking (though 10 minutes doesn't really matter that much) but with "forcespec" you add another name to "kickfromgame" which means exactly the same thing.

Do we really want two names for one command? It's recipe for major confusion IMO. Odamex in and of itself also is not a valid argument because exactly nobody plays it (just go to odamex.net anytime and you can tell that the amount of players is 0).

We already have established 'kickfromgame' as the remove to spectators command. We should keep it IMO. If you really want to go for 'forcespec' then fine but I'll voice my concerns here.
User avatar (0010350)
Dusk (developer)
2014-10-05 22:23

Marking as resolved as 1.3 is now released.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Qent Minigunner ZzZombo Tux katZune jwaffe Balrog unknownna bluewizard Combinebobnt Esum Metal WaTaKiD DevilHunter MazterQyoun-ae Leonard
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-07-12 23:27 Qent New Issue
2012-08-28 10:01 DartPower Note Added: 0004494
2012-08-29 13:05 Balrog Note Added: 0004505
2012-08-29 15:39 Dusk Note Added: 0004506
2012-08-29 16:51 ZzZombo Note Added: 0004507
2012-08-29 20:13 Qent Note Added: 0004509
2012-08-30 03:05 ZzZombo Note Added: 0004512
2012-09-23 20:20 Dusk Assigned To => Dusk
2012-09-23 20:20 Dusk Status new => assigned
2013-07-21 01:00 Dusk Relationship added child of 0001420
2014-06-22 18:26 DevilHunter Note Added: 0009679
2014-06-26 21:52 MazterQyoun-ae Note Added: 0009759
2014-06-26 22:06 MazterQyoun-ae Note Edited: 0009759 View Revisions
2014-06-26 22:12 Dusk Note Deleted: 0009759
2014-08-02 16:22 AlexMax Note Added: 0010106
2014-08-03 11:39 Torr Samaho Assigned To Dusk => Torr Samaho
2014-08-03 12:39 Torr Samaho Note Added: 0010113
2014-08-03 12:40 Torr Samaho Status assigned => needs testing
2014-08-03 17:28 Leonard Note Added: 0010117
2014-08-10 09:28 Dusk Note Added: 0010154
2014-08-10 09:34 Torr Samaho Note Added: 0010155
2014-08-12 19:05 Dusk Note Added: 0010189
2014-10-05 22:23 Dusk Note Added: 0010350
2014-10-05 22:23 Dusk Status needs testing => resolved
2014-10-05 22:23 Dusk Fixed in Version => 1.3
2014-10-05 22:23 Dusk Resolution open => fixed
2014-10-05 22:23 Dusk Target Version => 1.3
2018-09-30 21:35 Blzut3 Status resolved => closed






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