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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000895 | Zandronum | [All Projects] Bug | public | 2012-06-23 19:53 | 2018-09-30 23:03 | ||||
Reporter | Edward-san | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 98d | ||||||||
Target Version | 2.0 | Fixed in Version | 2.0 | ||||||
Summary | 0000895: 3D lights and Boom deep water effect in the same sector causes player sprite disappearing when jumping | ||||||||
Description | I was able to reproduce this zdoom bug in zandronum and also in skulltag 98d: 'http://forum.zdoom.org/viewtopic.php?f=7&t=33041 [^]' and is fixed in revision 3695. | ||||||||
Attached Files | |||||||||
Notes | |
(0004132) Torr Samaho (administrator) 2012-07-29 13:00 |
The ZDoom fix relies on other changes and will have to be backported later. |
(0011044) Torr Samaho (administrator) 2014-12-07 18:58 |
It was feasible to backport the fix now, so I backported it. |
(0011045) cobalt (updater) 2014-12-07 19:05 edited on: 2014-12-07 19:05 |
Issue addressed by commit cd88012ab701: out of sequence fix backport from ZDoom revision 3695: - Fixed: Heightsecs with SECF_FAKEFLOORONLY set should not clip sprites to the fake ceiling (since it doesn't really exist). Committed by Benjamin Berkels [Torr Samaho] on Sunday 07 December 2014 19:55:38 Changes in files: src/r_things.cpp | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) |
(0011848) StrikerMan780 (reporter) 2015-03-16 18:08 edited on: 2015-03-16 18:09 |
I can confirm this as fixed. (Using the test WAD provided in the other thread.) This build was used:'http://s1.plusreed.com/jenkins/zandronum/zandronum-150314-0512_1048.zip [^]' |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-06-23 19:53 | Edward-san | New Issue | |
2012-07-29 13:00 | Torr Samaho | Note Added: 0004132 | |
2012-07-31 19:23 | Torr Samaho | Status | new => acknowledged |
2012-07-31 19:23 | Torr Samaho | Resolution | open => backport later |
2014-12-07 18:58 | Torr Samaho | Note Added: 0011044 | |
2014-12-07 18:58 | Torr Samaho | Assigned To | => Torr Samaho |
2014-12-07 18:58 | Torr Samaho | Status | acknowledged => needs review |
2014-12-07 19:05 | cobalt | Status | needs review => needs testing |
2014-12-07 19:05 | cobalt | Target Version | => 2.0 |
2014-12-07 19:05 | cobalt | Description Updated | View Revisions |
2014-12-07 19:05 | cobalt | Note Added: 0011045 | |
2014-12-07 19:05 | Dusk | Note Edited: 0011045 | View Revisions |
2015-03-16 18:08 | StrikerMan780 | Note Added: 0011848 | |
2015-03-16 18:09 | StrikerMan780 | Note Edited: 0011848 | View Revisions |
2015-03-16 18:09 | StrikerMan780 | Note Edited: 0011848 | View Revisions |
2015-03-16 18:17 | Dusk | Status | needs testing => resolved |
2015-03-16 18:17 | Dusk | Fixed in Version | => 2.0 |
2015-03-22 18:04 | Edward-san | Resolution | backport later => fixed |
2015-03-22 18:04 | Edward-san | Description Updated | View Revisions |
2018-09-30 23:03 | Blzut3 | Status | resolved => closed |
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