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IDProjectCategoryView StatusDate SubmittedLast Update
0000895Zandronum[All Projects] Bugpublic2012-06-23 19:532018-09-30 23:03
ReporterEdward-san 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version98d 
Target Version2.0Fixed in Version2.0 
Summary0000895: 3D lights and Boom deep water effect in the same sector causes player sprite disappearing when jumping
DescriptionI was able to reproduce this zdoom bug in zandronum and also in skulltag 98d:
'http://forum.zdoom.org/viewtopic.php?f=7&t=33041 [^]'

and is fixed in revision 3695.
Attached Files

- Relationships

-  Notes
User avatar (0004132)
Torr Samaho (administrator)
2012-07-29 13:00

The ZDoom fix relies on other changes and will have to be backported later.
User avatar (0011044)
Torr Samaho (administrator)
2014-12-07 18:58

It was feasible to backport the fix now, so I backported it.
User avatar (0011045)
cobalt (updater)
2014-12-07 19:05
edited on: 2014-12-07 19:05

Issue addressed by commit cd88012ab701: out of sequence fix backport from ZDoom revision 3695: - Fixed: Heightsecs with SECF_FAKEFLOORONLY set should not clip sprites to the fake ceiling (since it doesn't really exist).
Committed by Benjamin Berkels [Torr Samaho] on Sunday 07 December 2014 19:55:38

Changes in files:
 src/r_things.cpp | 4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

User avatar (0011848)
StrikerMan780 (reporter)
2015-03-16 18:08
edited on: 2015-03-16 18:09

I can confirm this as fixed. (Using the test WAD provided in the other thread.)

This build was used:'http://s1.plusreed.com/jenkins/zandronum/zandronum-150314-0512_1048.zip [^]'


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- Issue History
Date Modified Username Field Change
2012-06-23 19:53 Edward-san New Issue
2012-07-29 13:00 Torr Samaho Note Added: 0004132
2012-07-31 19:23 Torr Samaho Status new => acknowledged
2012-07-31 19:23 Torr Samaho Resolution open => backport later
2014-12-07 18:58 Torr Samaho Note Added: 0011044
2014-12-07 18:58 Torr Samaho Assigned To => Torr Samaho
2014-12-07 18:58 Torr Samaho Status acknowledged => needs review
2014-12-07 19:05 cobalt Status needs review => needs testing
2014-12-07 19:05 cobalt Target Version => 2.0
2014-12-07 19:05 cobalt Description Updated View Revisions
2014-12-07 19:05 cobalt Note Added: 0011045
2014-12-07 19:05 Dusk Note Edited: 0011045 View Revisions
2015-03-16 18:08 StrikerMan780 Note Added: 0011848
2015-03-16 18:09 StrikerMan780 Note Edited: 0011848 View Revisions
2015-03-16 18:09 StrikerMan780 Note Edited: 0011848 View Revisions
2015-03-16 18:17 Dusk Status needs testing => resolved
2015-03-16 18:17 Dusk Fixed in Version => 2.0
2015-03-22 18:04 Edward-san Resolution backport later => fixed
2015-03-22 18:04 Edward-san Description Updated View Revisions
2018-09-30 23:03 Blzut3 Status resolved => closed






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