Zandronum Chat on our Discord Server Get the latest version: 3.1
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000085Zandronum[All Projects] Bugpublic2010-10-07 02:202018-09-30 19:47
Reporterunknownna 
Assigned ToTorr Samaho 
PrioritylowSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98c 
Target VersionFixed in Version98d 
Summary0000085: players spawn multiple teleport fogs at map start | spectator teleport fog visible to other players at map start
DescriptionLooks like players spawn multiple teleport fogs at map starts. And players can also see the teleport fogs of spectators at map starts.

Tested in 98c and 98d-r2973.
Steps To ReproduceTest the example WAD on a local server with two clients. Make one of them join the game, but have the other one remain as a spectator. Push the exit switches.
Additional InformationThe two maps in the example WAD have 'nointermission' defined in the MAPINFO lump.
Attached Files? file icon teleportfog_bug_test.wad [^] (1,493 bytes) 2010-10-07 02:20

- Relationships

-  Notes
User avatar (0000283)
unknownna (updater)
2010-10-07 02:22

BTW, I forgot to mention that this happens online, not offline.
User avatar (0000402)
Torr Samaho (administrator)
2010-10-17 12:40

This hopefully fixes both issues. Note that I disabled teleport fog for spectators in general.
User avatar (0000404)
unknownna (updater)
2010-10-17 13:22
edited on: 2010-10-17 13:24

I think it did. I like that you disabled teleport fogs for spectators. Makes more sense.

EDIT:

But if you enable multiplayer emulation offline, the player still spawns multiple teleport fogs at map start.

User avatar (0000406)
Torr Samaho (administrator)
2010-10-17 13:43

Can you check how if there are multiple fogs online in GZDoom 323?
User avatar (0000411)
unknownna (updater)
2010-10-17 14:14

Hmm, it looks like there are.
User avatar (0000413)
Torr Samaho (administrator)
2010-10-17 14:25

Thanks! This should also fix the offline issue (ignore the file name, I was working on two fixes at once).
User avatar (0000416)
unknownna (updater)
2010-10-17 14:34

Seems like it did.
User avatar (0000419)
Torr Samaho (administrator)
2010-10-17 14:42

Alright, then this should be fully resolved now :).

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2010-10-07 02:20 unknownna New Issue
2010-10-07 02:20 unknownna File Added: teleportfog_bug_test.wad
2010-10-07 02:22 unknownna Note Added: 0000283
2010-10-17 12:40 Torr Samaho Note Added: 0000402
2010-10-17 12:40 Torr Samaho Assigned To => Torr Samaho
2010-10-17 12:40 Torr Samaho Status new => feedback
2010-10-17 13:22 unknownna Note Added: 0000404
2010-10-17 13:22 unknownna Status feedback => assigned
2010-10-17 13:24 unknownna Note Edited: 0000404 View Revisions
2010-10-17 13:24 unknownna Note Edited: 0000404 View Revisions
2010-10-17 13:43 Torr Samaho Note Added: 0000406
2010-10-17 13:44 Torr Samaho Status assigned => feedback
2010-10-17 14:14 unknownna Note Added: 0000411
2010-10-17 14:14 unknownna Status feedback => assigned
2010-10-17 14:25 Torr Samaho Note Added: 0000413
2010-10-17 14:25 Torr Samaho Status assigned => feedback
2010-10-17 14:34 unknownna Note Added: 0000416
2010-10-17 14:34 unknownna Status feedback => assigned
2010-10-17 14:42 Torr Samaho Note Added: 0000419
2010-10-17 14:42 Torr Samaho Status assigned => resolved
2010-10-17 14:42 Torr Samaho Fixed in Version => 98d
2010-10-17 14:42 Torr Samaho Resolution open => fixed
2012-06-09 13:22 Torr Samaho Category General => Bug
2018-09-30 19:47 Blzut3 Status resolved => closed






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2024 MantisBT Team
Powered by Mantis Bugtracker