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IDProjectCategoryView StatusDate SubmittedLast Update
0000710Zandronum[All Projects] Bugpublic2012-03-19 21:132018-09-30 23:07
ReporterBaphomet666 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target Version2.0Fixed in Version2.0 
Summary0000710: Doomguy HUD Displays Differently if Health Statistics are Edited with DeHackED
DescriptionAs the title suggests, if you allow the maximum health to be greater than 200, then the marine face will look bloody.

In the example i've provided, the maximum health you can attain is 666%, but you start off with 200% health. Thus even at 200%, your face appears as though you're below 20% health as normal. The engine treats the maximum health as the player's initial health instead of working off of the 100% category.
Steps To Reproduce1. Open Dehacked or Whacked (i'm giving directions for the Whacked interface)
2. Click on the "Misc." section.
3. Set the initial health to 200%
4. Set the Max. health to 666%
5. Set the Max. Soulsphere health to 666&
6. Set the Megasphere health to 666%
7. and lastly set God mode health to 666%
8. Save the file as whatever.deh

9. Drag the .deh file into skulltag.exe and start a game.



Additional InformationI've attached a demonstration .deh file. "groshack.deh"
Attached Files? file icon groshack.deh [^] (562 bytes) 2012-03-19 21:13

- Relationships
child of 0001490closedTorr Samaho Backport ZDoom 2.5.0 

-  Notes
User avatar (0002848)
Torr Samaho (administrator)
2012-03-20 00:51

Is this any different in GZDoom 323?
User avatar (0002849)
TIHan (reporter)
2012-03-20 00:53

Behaves the same in GZDoom 323.
User avatar (0002853)
Torr Samaho (administrator)
2012-03-21 00:46

Is it still the same in the latest GZDoom version?
User avatar (0002854)
TIHan (reporter)
2012-03-21 03:30

No its not.
User avatar (0011503)
Edward-san (developer)
2015-01-22 18:48
edited on: 2015-01-22 19:14

With zandronum 2.0 it was backported r1757, which contains the fix.


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- Issue History
Date Modified Username Field Change
2012-03-19 21:13 Baphomet666 New Issue
2012-03-19 21:13 Baphomet666 File Added: groshack.deh
2012-03-20 00:51 Torr Samaho Note Added: 0002848
2012-03-20 00:51 Torr Samaho Status new => feedback
2012-03-20 00:53 TIHan Note Added: 0002849
2012-03-21 00:46 Torr Samaho Note Added: 0002853
2012-03-21 03:30 TIHan Note Added: 0002854
2012-06-09 13:22 Torr Samaho Category General => Bug
2015-01-22 18:48 Edward-san Note Added: 0011503
2015-01-22 18:49 Edward-san Relationship added child of 0001490
2015-01-22 19:14 Edward-san Note Edited: 0011503 View Revisions
2015-01-22 19:15 Edward-san Fixed in Version => 2.0
2015-01-22 19:15 Edward-san Target Version => 2.0
2015-01-22 19:15 Edward-san Status feedback => resolved
2015-01-22 19:15 Edward-san Resolution open => fixed
2015-01-22 19:15 Edward-san Assigned To => Torr Samaho
2018-09-30 23:07 Blzut3 Status resolved => closed






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