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IDProjectCategoryView StatusDate SubmittedLast Update
0000495Zandronum[All Projects] Suggestionpublic2011-06-14 19:392018-09-30 22:10
ReporterDuckReconMajor 
Assigned ToDusk 
PrioritynormalSeverityminorReproducibilityN/A
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target Version3.0Fixed in Version3.0 
Summary0000495: 'Use' key to join game instead of 'Space'
DescriptionInstead of having the join menu hardcoded to the space bar, could it be set to whatever is bound as "use"? This would allow players to use the space bar for movement when spectating.
Attached Files

- Relationships

-  Notes
User avatar (0002176)
Devon (reporter)
2011-09-19 15:18

What's the point? Seems like a waste of time for the developers imo :S
User avatar (0002180)
DuckReconMajor (reporter)
2011-09-19 20:10

When spectating, usually the player will use "jump" key to raise altitude and get a better view of what's going on. If the player's jump key is Space, this is not possible.
User avatar (0002186)
Devon (reporter)
2011-09-20 15:21

Your jump key is space?! Urrr okay.. I see your point
User avatar (0002191)
Hypnotoad (reporter)
2011-09-20 20:09
edited on: 2011-09-20 20:10

I use space for jump too, a lot of other ports use the use key for joining instead of space, it would be nice to use the jump key to navigate while spectating. Pretty minor but I still support it.

User avatar (0002201)
Edward-san (developer)
2011-09-21 13:19

Shouldn't be bad if it's customizable.
User avatar (0002216)
Qent (updater)
2011-10-01 12:53

Oh wait.... I have strafe and use doublebound to mouse2, so use would be just as bad.
User avatar (0002228)
cq75 (reporter)
2011-10-09 00:32

You could solve this problem by making a new bind for joining the game instead of using space or use.
User avatar (0002231)
DuckReconMajor (reporter)
2011-10-09 00:50

Yeah I think that's probably better. Should/can I edit the issue?
User avatar (0009066)
Watermelon (developer)
2014-06-11 16:16

Does this happen in 2.0?
User avatar (0009282)
DuckReconMajor (reporter)
2014-06-14 13:20

Yes it does
User avatar (0012374)
Edward-san (developer)
2015-05-24 23:28
edited on: 2015-05-24 23:38

I made the 'join' key customizable with these changesets.

User avatar (0013834)
Ru5tK1ng (updater)
2015-11-17 03:42

Is it safe to assume the changesets weren't merged? I don't see a 'join' key in the "customize controls" options and that bitbucket link is dead.
User avatar (0013836)
Edward-san (developer)
2015-11-17 10:23

Indeed, it was lost when the old sandbox repository was deleted. I recovered it from my local repository and reuploaded here.
User avatar (0013838)
Edward-san (developer)
2015-11-17 15:53

Made a new pull request here, contains also a change to the spectator string to mention the new key for joining.
User avatar (0014481)
Dusk (developer)
2016-02-23 21:05

I kind of hijacked the pull request and updated it.
User avatar (0014507)
cobalt (updater)
2016-02-27 18:00

Issue addressed by commit a2d1bd36a43d: The 'Join the game' command key used by spectators is now customizable in the 'Customize Controls' menu (addresses 495).
Committed by Teemu Piippo [Dusk] on Wednesday 31 December 1969 23:59:57

Changes in files:

 docs/zandronum-history.txt | 1 +
 src/g_game.cpp | 30 ++++++++++++++++++++++++++++--
 src/g_game.h | 4 ++++
 src/menu/menu.h | 2 --
 src/menu/multiplayermenu.cpp | 14 +++++++++++++-
 src/scoreboard.cpp | 16 +++++++++++++++-
 wadsrc/static/menudef.txt | 8 ++++++++
 7 files changed, 69 insertions(+), 6 deletions(-)

User avatar (0014526)
Ru5tK1ng (updater)
2016-03-01 21:40

Tested this out with the latest build and joining can be set with a custom key in the menu.

Issue Community Support
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Supporters: Leonard unknownna Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2011-06-14 19:39 DuckReconMajor New Issue
2011-09-19 15:18 Devon Note Added: 0002176
2011-09-19 20:10 DuckReconMajor Note Added: 0002180
2011-09-20 15:21 Devon Note Added: 0002186
2011-09-20 20:09 Hypnotoad Note Added: 0002191
2011-09-20 20:10 Hypnotoad Note Edited: 0002191 View Revisions
2011-09-21 13:19 Edward-san Note Added: 0002201
2011-10-01 12:53 Qent Note Added: 0002216
2011-10-09 00:32 cq75 Note Added: 0002228
2011-10-09 00:50 DuckReconMajor Note Added: 0002231
2014-06-11 16:16 Watermelon Note Added: 0009066
2014-06-11 16:16 Watermelon Status new => feedback
2014-06-14 13:20 DuckReconMajor Note Added: 0009282
2014-06-14 13:20 DuckReconMajor Status feedback => new
2015-05-24 23:28 Edward-san Note Added: 0012374
2015-05-24 23:28 Edward-san Assigned To => Edward-san
2015-05-24 23:28 Edward-san Status new => needs review
2015-05-24 23:28 Edward-san Target Version => 3.0
2015-05-24 23:38 Edward-san Note Edited: 0012374 View Revisions
2015-11-17 03:42 Ru5tK1ng Note Added: 0013834
2015-11-17 03:42 Ru5tK1ng Status needs review => feedback
2015-11-17 10:23 Edward-san Note Added: 0013836
2015-11-17 15:53 Edward-san Note Added: 0013838
2015-11-17 15:53 Edward-san Status feedback => needs review
2016-02-23 20:36 Dusk Assigned To Edward-san => Dusk
2016-02-23 20:36 Dusk Status needs review => assigned
2016-02-23 21:05 Dusk Note Added: 0014481
2016-02-23 21:05 Dusk Status assigned => needs review
2016-02-27 18:00 cobalt Status needs review => needs testing
2016-02-27 18:00 cobalt Note Added: 0014507
2016-03-01 21:40 Ru5tK1ng Note Added: 0014526
2016-03-01 21:41 Ru5tK1ng Status needs testing => resolved
2016-03-01 21:41 Ru5tK1ng Resolution open => fixed
2016-03-01 21:41 Ru5tK1ng Fixed in Version => 3.0
2018-09-30 22:10 Blzut3 Status resolved => closed






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