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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000371 | Zandronum | [All Projects] Bug | public | 2011-04-06 13:31 | 2018-09-30 20:07 | ||||
Reporter | Disguise | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | 1.0 | |||||||
Summary | 0000371: [Skulltag] Grenade disappears on 3D Floor. | ||||||||
Description | When I was testing my map using this alpha I found this issue. It's about the grenade; If you fire a grenade on the top of the 3D Floor then the grenade simply dissappears just like if you would fired it in the sky. The cause of this is if you set the texture under the 3D Floor to F_SKY. | ||||||||
Steps To Reproduce | You must have set the F_SKY texture under the 3D Floor. This only happend in Skulltag. I tested with GZDoom and ZDoom too, both latest builds and in those two ports it didn't happen. | ||||||||
Additional Information | I made a test wad which will reproduce this issue. It works in GZDoom, ZDoom and Skulltag too. | ||||||||
Attached Files | 3DFloor_Test.rar [^] (892 bytes) 2011-04-06 13:31 | ||||||||
Relationships | ||||||
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Notes | |
(0001301) unknownna (updater) 2011-04-06 14:15 |
The sky texture is indeed making the difference here. I noticed a difference between ZDoom and ST: In ZDoom, grenades do not disappear upon contact with a sky floor/ceiling. |
(0001303) Torr Samaho (administrator) 2011-04-07 01:24 |
This should fix the issue. > I noticed a difference between ZDoom and ST: In ZDoom, grenades do not disappear upon contact with a sky floor/ceiling. That's intentional. Apparently Carn decided that it doesn't make much sense if a grenade bounces from the sky. |
(0001305) unknownna (updater) 2011-04-07 08:55 |
> This should fix the issue. It seems to work now. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2011-04-06 13:31 | Disguise | New Issue | |
2011-04-06 13:31 | Disguise | File Added: 3DFloor_Test.rar | |
2011-04-06 14:10 | unknownna | Status | new => confirmed |
2011-04-06 14:15 | unknownna | Note Added: 0001301 | |
2011-04-07 01:24 | Torr Samaho | Note Added: 0001303 | |
2011-04-07 01:29 | Torr Samaho | Assigned To | => Torr Samaho |
2011-04-07 01:29 | Torr Samaho | Status | confirmed => feedback |
2011-04-07 08:55 | unknownna | Note Added: 0001305 | |
2011-04-07 12:05 | Torr Samaho | Status | feedback => resolved |
2011-04-07 12:05 | Torr Samaho | Fixed in Version | => 1.0 |
2011-04-07 12:05 | Torr Samaho | Resolution | open => fixed |
2011-04-08 07:38 | unknownna | Relationship added | related to 0000372 |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2018-09-30 20:07 | Blzut3 | Status | resolved => closed |
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